In mini pc, Haswell is presently available in five different graphics configurations:
Intel 4th Generation Core (Haswell) Mobile GPU Configurations |
Intel Iris Pro 5200 |
Intel Iris 5100 |
Intel HD 5000 |
Intel HD 4400 |
Intel HD 4200 |
|
Codename |
GT3e |
GT3 |
GT3 |
GT2 |
GT2 |
EUs |
40 |
40 |
40 |
20 |
20 |
Max Frequency |
1.3GHz |
1.2GHz |
1.1GHz |
1.1GHz |
850MHz |
eDRAM |
128MB |
- |
- |
- |
- |
TDP |
47W/55W |
28W |
15W |
15W |
15W |
The top three configurations use a GPU with 40 EUs, while the HD 4400/4200 features half that. Intel will eventually introduce Haswell SKUs with vanilla Intel HD Graphics, which will only feature 10 EUs. We know how the Iris Pro 5200 performs, but that's with a bunch of eDRAM and a very high TDP. The third GT3 configuration operates under less than a third of the TDP of Iris Pro 5200. With such low thermal limits, just how fast can this GPU actually be?
Compared to Intel's HD 4000 (Ivy Bridge/dark blue bar), Intel claimed roughly a 25% increase in performance with HD 5000 in 3DMark06 and a 50% increase in performance in 3DMark11. We now have the systems to validate Intel's claims, so how did they do?
In 3DMark 11 we're showing a 64% increase in performance if we compare Intel's HD 5000 (15W) to Intel's HD 4000 (17W). The 3DMark06 comparison yields a 21% increase in performance compared to Ivy Bridge ULV. In both cases we've basically validated Intel's claims. But neither of these benchmarks tell us much about actual 3D gaming performance. In our 2013 MBA review we ran a total of eight 3D games. Here is summaration of the performance advantages in the table below:
Information comes from internet.